![]() ![]() The Chaos Cloud client app is now always installed when using the default/quick installation process.The V-Ray GUI license is now released when no V-Ray nodes are present in the scene.Updated the installer to use the "houdini_version" and "houdini_python" keywords in the JSON package file to simplify deployment.Pressing the render (teapot) icon on the VFB or the "Render" button on the V-Ray shelf will only start a single frame render, regardless of ROP "Frame Range" settings.The Volume Grid Cache SOP can now only be used to load Chaos Phoenix (.aur) cache files.Updated the Image File "Transfer Function" and "RGB Primaries" parameters.Added support for "looks" in the OCIO configuration file for the new VFB.Added the "VFH_RGB_COLOR_SPACE" environment variable for selecting the RGB Color Space option on the Renderer ROP.Added the "Auto" mode for the selected Transfer Function of textures on the Image File VOP. ![]() Added support for rendering Alembic particles using the Phoenix Foam Shader.Added the "Composite" texture for VRScene Material Import from Maya.Added the "Streaks", "Thin Walled" and "Ignore Bump" options to the V-Ray Dirt texture.Added support for the "N" attribute for particles when rendered as circles.Added support for driving the Image Sampler's Min/Max Subdivisions parameter with an expression, when exporting to per-frame VRScene files.Added VRScene Material Import for custom plugins.Added support for the Displacement VOP in the Referenced Shader VOP.Added an option to remove the VRIMG file after the rendering has completed.Added VRScene Material Import support for remapping the UV Channel Index for scenes coming from 3ds Max.Added support for exporting multiple cameras to the VRScene.Added support for Camera and Physical Camera properties on HDAs with a Camera node as the representative node.Added the MakeTX utility in the V-Ray for Houdini builds under the appsdk/bin folder.Added support for time-dependent expressions for the Image Output path on the Renderer ROP.Added support for dynamically reloading the OCIO environment configuration in the "_vfh_ipr" python module.Added support for loaded image file frame overrides on the Image File VOP allowing looping of texture sequences.Added additional material override options under the Renderer ROP's Options tab.Added the "Grouped Lights" option to the Light Mix render element.Alembic face sets (groups) can now be queried with the "set:" syntax for use with the Multi ID Material/Texture.Added support for any arbitrary string attribute in an alembic file for use with the Pattern ID VOP.Added a "V-Ray Aur Convert" ROP for converting VDBs to V-Ray's native AUR volume format.Added support for isolating Convex and Concave values in the Curvature texture.Fixed Dome Light texture rotation not working.Fixed Dome Light texture not matching Solaris viewport. ![]()
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